On It
Stage: Pre-launchDocumenting interest only — no money is being collected. No securities are being offered.Phase 1 · Arkansas-onlyWhat's real today →
The Closed Loop

Robots in. Members own the loop.

One picture of the cooperative's planned operating loop. Co-op-issued hardware enters as feedstock, gets deployed, generates patronage, and its material is recovered back to the people who used it.

Scope of this diagram: co-op-issued units only (Direct, Lease, BYO). Orphan third-party hardware follows the separate Bounty program; upstream brine extraction is shown on the Lithium Lifecycle page.

  1. Stage 01
    Feedstock In
    • Direct purchase
    • Lease (customer or Privateer)
    • BYO registration
    • Core Charge: 10% of wholesale
  2. Stage 02
    Deployment
    • Pod = 1 Runner + 4 Apprentices
    • 200 properties per pod
    • Hub serves 1:40
    • Telemetry to the co-op
  3. Stage 03
    Service
    • Member subscriptions
    • Patronage tracked (APE)
    • Cross-subsidy: Muni/Estate fund Residential
  4. Stage 04
    Settlement
    • Splits by profile
    • BYO 10/10/0/80
    • Lease 10/10/10/70
    • Direct 10/20/70/0
  5. Stage 05
    End-of-Life
    • Core Charge refund
    • OR 30-day forfeiture cure
    • Unit returns to the co-op
  6. Stage 06
    Recovery
    • Disassembly under JIT recycling
    • Li · Co · Ni recovered
    • Material owned by the co-op = members
  7. Center
    Sovereign OS — the rails

    The data and trust layer that connects all six stages: read, identity, agents, write.

Core Charge

10% of wholesale, refundable. Posted at Stage 01, returned at Stage 05 if the unit comes back in spec.

Patronage Equity

Tracked at Stage 03 in USD-pegged member accounts. Allocated 20% retained / 80% distributed.

Closed-loop test

The loop closes when recovered Li/Co/Ni from Stage 06 belongs to the co-op — and therefore to members.

Pre-launch. Every stage shown is the planned design of the cooperative — not a current operating capability. See Forward-Looking for details, and Lithium Lifecycle for the upstream Smackover stages.

One loop. Every member inside it.